



There is a really strong destruction spell included in Green as well.īlue is the most flexible of the colors, since you can pump up resources in all three colors with Blue cards, as well as build your castle and take down the opponent’s castle. Green cards are “weapons” cards, focused around damaging your opponent’s castle and taking away its resources.Blue cards are “magic” cards, focused around boosting your own resources and controlling the opponent’s resources, with one powerful building spell and one powerful destruction spell included.Pink cards are “building” cards, all focused around building up your castle and fence.There are three colors of cards, denoting the three types of cards in the game. Say, if you had 3 Sorcerers but only 2 Builders–you’d get 3 Blue resource points and 2 Pink resource points every turn.īest part: these points stay until they are used, so you can build up your points over several turns to be able to play bigger spells. You will gain resource points every turn based on how many helpers you have in each color. You also start with 5 resource points in each color, which help you play spells, and 2 of each helper (builder, sorcerer, or soldier). Your objective is to either take your opponent down to 0 or build yourself up to 100.Īs pictured in the screenshot at left, you start out with your castle at 30 and your fence at 10. Whenever either player’s castle reaches 100, they win. Whenever either player’s castle hits the ground (reaches “0”), they lose. When you have no more fence left, the castle has to take all the damage directly this is just like when you have no creatures in Magic, you have to take all the hits to your life points directly. Your “hand” of cards is displayed at bottom center your “castle” (your life points, if you’re used to playing Magic) is blue and on the left, while your opponent’s “castle” is red and on the right.Įach castle has a fence in front of it that starts off 10 units high–this fence is like creatures in Magic that can block combat damage for you. Here’s how the screen looks as you play the game. I usually just go with the default deck they give me.) (For experienced players, there’s also a selection for “Card deck,” where you can build your own deck to face off against opponents, human or computerized. There is also an option for Multiplayer, where you can join a playing room as a guest or as a member and play Castle Wars with others. You can play 1-player or 2-player (2-player mode works by having two people play with the same computer, just on different turns). It’s like Magic: the Gathering meets tower defense! (Curious to see how these two game styles combine? Read on to find out!) This Flash game has been a longtime favorite of mine ever since I discovered it a few years ago online.
